GAMEPAD CONTROLS:


TRACKPAD CONTROLS:


RANKS ARE AWARDED PER WAVE AND AVERAGED FOR FINAL RANK



THERE ARE 9 LEVELS IN THE GAME, EACH WITH 3 STAGES


EACH STAGE CONSISTS OF 9 WAVES FOLLOWED BY A BOSS ENCOUNTER


THE TIME REMAINING FOR EACH COMPLETED WAVE IS ADDED TO CREATE THE FINAL SCORE FOR THE STAGE


YOU HAVE ONE MINUTE TO COMPLETE EACH WAVE


CRASH THROUGH ALL THE CRYSTALS TO COMPLETE A WAVE


AVOID RED THREATS


AVOID PURPLE THREATS THAT REGENERATE AFTER BEING DESTROYED


2 SECOND PENALTY FOR HITTING THREATS



DESTROY THREATS WITH THESE POWERUPS

SLOW DOWN TIME WITH SLOMO POWERUP


ADD BONUS TIME TO THE CLOCK WITH COMBOS

START A COMBO BY CREATING A CIRCLE WITH YOUR "CIRCLING TAIL"


START A COMBO BY CIRCLING A THREAT


START A COMBO BY DASHING (RT) INTO A CRYSTAL (GAMEPAD ONLY)


THE COMBO TIMER LASTS 2 SECONDS


CRYSTALS SMASHED IN THE COMBO WINDOW WILL ADD +1 TO COMBO


TAKE DAMAGE AND LOSE YOUR COMBO


CHAIN COMBOS BY USING CIRCLE MANEUVER TO RESTART THE TIMER


CHAIN COMBOS BY DASHING (RT) INTO A CRYSTAL (GAMEPAD ONLY)



ADVANCED KNOWLEDGE TO TOP THE LEADERBOARDS


DESTROY TWO OR MORE THREATS IN ONE SHOT USING POWER UPS TO INCREASE COMBO MULTIPLIER TO A MAX OF 4X


DESTROY THREATS USING CIRCLE MANEUVER TO INCREMENT COMBO MULTIPLIER UP TO A MAX OF 5X


ATTACK BOSS WHILE CARRYING A COMBO TO INCREMENT THE MULTIPLIER TO A MAX OF 6X


DESTROY CRYSTALS WITH CIRCLE MANEUVER TO ADD +2 TO COMBO


WHEN AT MAX MULTIPLIER, DESTROYING THREATS ADDS TIME TO COMBO VALUE